Tetration Lab
  • Tetration Lab
    • About our team
    • Our Vision
    • Milestone & Roadmap
  • Museum Heist
    • Museum Heist
    • Gameplay
      • Night Time
      • Daytime
      • Resolution
    • Secret Behind Secret Heist
      • Magic or Science?
      • Step-by-Step
    • Official Link
  • Frosty Fight (Doc Coming soon)
  • Contact Us
    • Social Media
Powered by GitBook
On this page
  1. Museum Heist
  2. Gameplay

Daytime

Earn your Museum Visiting Earning, Investigate Behavior, Report Robbery

PreviousNight TimeNextResolution

Last updated 2 years ago

The calm before the storm is the perfect description for this phase of the game.

After the finalization in the night time phase, the game will be transitioning to the day time phase. At the start of this phase, the artifacts that each player stole during the night time will be stored and updated in the "Hidden Artifact" section.

The player must manually move their artifact to become public to gain more points for the Museum Visit Earning.

1) Claim Museum Visit Earning

During this phase, each player will automatically receive their Museum Visit Earning based on the number of public artifacts they hold.

Number of coin earned from Museum Visit = # of public artifact

2) Report Robbery

After earning your Museum Visit Earning, players will have the ability to report the other players whom they believe have stolen during the previous night phase

If the report is correct, the player will be earning 5 points and the stolen artifacts will be returned to the original players

Vice-versa, if the selection is incorrect, the player will lose 5 points.

After all the players have completed the two actions, the game will transit to the Night Time phase.

The preview is subjected to change upon the patch of the game